POV-Ray : Newsgroups : povray.animations : How to make the animation in pov-ray work : Re: How to make the animation in pov-ray work Server Time
29 Jun 2024 07:59:55 EDT (-0400)
  Re: How to make the animation in pov-ray work  
From: Warp
Date: 10 Jan 2004 19:38:15
Message: <40009af7@news.povray.org>
gregjohn <pte### [at] yahoocom> wrote:
> Looking up and remembering the +KXYZ  switches, and retyping 3 to 4 of them
> by hand for EVERY TEST RENDER is just so incredibly user-unfriendly.

  I don't know what weird version of WinPOV you have, but at least mine
remembers the contents of the command-line field between renders.

  And besides, what does it help to write them in an ini file? You'll have
to re-edit the ini file every time you want to change the settings anyways
(which is a lot more work than editing the text field at the top of the
editor).

  And thirdly, putting those scene-specific setting in the main povray.ini
file is just wrong.
  In povray.ini you put the settings you want to be default for *all* scenes,
not just the current one.

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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